![]() I think I would give this game a 8.5 out of 10 just because it is lacking in the graphics department. Then you can actually use the player to play games. The game has all the players you know and love and the announcer is not excessively annoying.Īnother cool feature is one that mixes an RPG style player development part of the game where you create and train a player as he comes up through the ranks from college (or high school I can't recall) on. If you want increased difficulty (ie aiming and timing for hitting and pitching) you can use the alternate controls (nunchuk for direction and the remote more like a traditional game pad). The interface works well with the remote and gives you the option of using the remote to swing the bat and pitch by actively swinging. Unlike MLB 2k08 in which you smack homeruns in every at bat with no name players, power pros is more realistic rewarding only good aim and timing. Sort of bucks the trend of the realistic looking sports games on other systems like xbox or PS3. The game makes up for in play what it lacks in graphics. The graph below charts the compatibility with MLB Power Pros since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Afghanistan, Albania, Algeria, Andorra, Angola, Anguilla, Antigua and Barbuda, Argentina, Armenia, Aruba, Australia, Austria, Azerbaijan Republic, Bahamas, Bangladesh, Belgium, Belize, Benin, Bermuda, Bhutan, Bolivia, Bosnia and Herzegovina, Botswana, Brunei Darussalam, Bulgaria, Burkina Faso, Burundi, Cambodia, Cameroon, Canada, Cape Verde Islands, Cayman Islands, Central African Republic, Chad, Costa Rica, Cyprus, Czech Republic, Côte d'Ivoire (Ivory Coast), Democratic Republic of the Congo, Denmark, Djibouti, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Estonia, Ethiopia, Fiji, Finland, France, Gabon Republic, Gambia, Georgia, Germany, Ghana, Gibraltar, Greece, Greenland, Grenada, Guatemala, Guinea, Guinea-Bissau, Guyana, Haiti, Honduras, Hungary, Iceland, India, Ireland, Israel, Italy, Jamaica, Jordan, Kazakhstan, Kenya, Kiribati, Kyrgyzstan, Laos, Latvia, Lebanon, Lesotho, Liberia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Madagascar, Malawi, Maldives, Mali, Malta, Mauritania, Mauritius, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Namibia, Nauru, Nepal, Netherlands, Nicaragua, Niger, Nigeria, Oman, Pakistan, Panama, Papua New Guinea, Paraguay, Peru, Philippines, Poland, Portugal, Republic of the Congo, Romania, Rwanda, Saint Helena, Saint Kitts-Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, San Marino, Senegal, Serbia, Seychelles, Sierra Leone, Slovakia, Slovenia, Solomon Islands, Spain, Sri Lanka, Suriname, Swaziland, Sweden, Tajikistan, Tanzania, Togo, Tonga, Trinidad and Tobago, Tunisia, Turkey, Turkmenistan, Turks and Caicos Islands, Uganda, United Kingdom, United States, Uzbekistan, Vanuatu, Vatican City State, Vietnam, Wallis and Futuna, Western Samoa, Zambia, Zimbabwe No configuration changes are known to affect compatibility for this title. When viewing MLB Power Pros save file (or its sequels) in the Wii System Menu, it will show up improperly. While this may affect the gamelist, it also affects emulation slightly. The game itself does not suffer from this - its save still works properly. ![]() ![]() This game's banner does not save properly, resulting in a 0KB file. To fix, migrate controls to use separate physical controllers. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. MLB Power Pros is capable of using both GameCube controllers and Wii Remotes. Emulation Information Controller Map Overlap ![]()
0 Comments
Leave a Reply. |